James Biddulph

Game Designer

Portfolio

A small selection of some of the things that I have worked on (that aren't under NDA...)

Project Spiral

Project Spiral

Project Spiral is a new game by Studio Enso, a studio some other Roll7 alumni and I are trying to establish. t's a multiplayer mech game that has a unique combat system which combines turn based strategy with physics and real time movement.

It is currently in the pitching stage and is looking for funding.

OlliOlli World - Roll7

I worked on many projects at Roll7, from early stage prototypes to large scale games in production, but this is the only one that I'm able to show.
In OOW I worked on fleshing out the challenges for each level.
Illustration work

Illustration

I've done illustration work for many different projects. recently I have been illustrating English GCSE learning resources.
This included creating character illustrations from books and plays like an Inspector Calls and A Christmas Carol.

Prototyping: Deck The Halls

I make a ton of prototypes, mainly in Unity. This one is Deck The Halls, a Christmas game about decorating houses in a hurry using the Christmas Cannon. It's very silly and people seemed to like it.



You can play it here
Illustration work

Pixel Art

I ran a fairly successful pixel art business for around ten years alongside other work. I worked on over 100 projects, which included video games, book and album covers, branding and once buildings across New York.

Pixel art and animations that I have created can be found on almost all major gaming platforms.

The Botanist

The Botanist is a game that I created while running Jamo Games. It uses procedural generation to create a unique plant for any word.

The video is a Let's Play by Jupiter Hadley.